However, the things EA have highlighted prior to FIFA 23 Coins release, such as collision and deflection physics appear and feel similar to last year. While the weight of players has increased to a greater degree however, players still hit each other and can result in unrealistic collisions, particularly considering the habit of keeping that hand tucked over your sprinter button.
A lot of the new deflections that come via an extended leg or foot can only be observed on replay, and from the some of the replays I've seen of these shots particularly the power version -- may cause some very painful injuries. Deflections and 50-50s still favor the AI, especially as you become accustomed to new body types and the meaning they convey regarding acceleration.
HyperMotion and realistic physical physics do not work. There's still a lot of sliding and unnatural movements that detract from what should be realistic outcomes. Sliders like OS' Community Sliders aid in slowing the game down and make the game more realistic, however they're only able do what they can in terms of Physics.
In this day's deep dive I'll be examining the new gameplay features available in FIFA 23 to give my opinions on which affect the game, what influence (negative or positive) they can have in terms of their impact, and if there's room for improvement.
For a list of all the new features, let's refer to EA's FIFA 23 site. When scoring FIFA 23, we'll use the simple 1-5 scale, with 5 being a "great addition" in comparison to 1 which is "why did EA ever bother to FUT 23 Coins for sale include this?" If you'd like to scope out my review for FIFA 23, you can be sure to visit the site.